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May 23, 2019

GOP, Dem Senators officially introduce loot box, “pay-to-win” legislation

Unlike this ceramic replica, video game loot boxes are not filled with real candy. (credit: ThinkGeek)

Weeks ago, Senator Josh Hawley (R-Mo.) released an outline for the The Protecting Children from Abusive Games Act, aimed at stopping randomized loot boxes and pay-to-win mechanics in the game industry. Today, Hawley was joined by Ed Markey (D-Mass.) and Richard Blumenthal (D-Conn.) in formally introducing that bill in the Senate, complete with an 18-page draft of its legislative text.

Perhaps the most interesting portion of the bill attempts to define so-called “pay-to-win” mechanics in games. Those are defined [...]

 
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January 30, 2019

EA gives in to Belgian regulators, stops selling FIFA loot boxes

FIFA 19“>

Enlarge / Belgian players will no longer be able to buy access to screens like this in FIFA 19

Electronic Arts is halting the sale of its FIFA Points virtual currency in Belgium. The move effectively ends the ability to buy randomized, in-game FIFA Ultimate Team card packs in the country, which the Belgian Gaming Commission has ruled is a form of illegal gambling.

EA has spent the last few months defying a Belgian order to stop selling those Ultimate Team packs in the local version of the game, drawing an investigation from the country’s prosecutor’s office. But this week, “after further [...]

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December 18, 2018

Signs point at Fallout 76 getting Pay-to-Win Loot Boxes

Reddit users have discovered some evidence on Fallout 76 which suggests that Bethesda might be preparing controversial loot boxes for the game in the future. These lunchboxes, as they are called in the game, look to offer various benefits to the player, some even giving essential game advantages.

PCGamesN reports on the findings of Reddit user despotak who did extensive research into the latest updates and changes to game files. Among the many details despotak found were several lines about lunchboxes and how they were giving players potentially time-based advantages. Among these are boosters which grant the player increased the gained experience points rate, damage output, [...]

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