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November 19, 2018

Half-Life, Revisited

I first played Half-Life in 1998 and played it again recently for a series of livestreams on Twitch. It’s been 20 years since the game was released, and what I experienced so many years later made me reassess the game. It’s a chaotic, if sometimes sloppy, masterpiece.

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October 29, 2018

Red Dead Redemption 2’s Puppet-Like NPCs Make Its World Feel Less Real

Red Dead Redemption 2’s excessively detailed world tries to suggest reality. Fall and you get covered in mud; while covered in mud someone might make a coy comment about how they hope it’s not shit. The world is full of little flourishes and behaviors that suggest its NPCs are real people with genuine reactions. But…

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October 21, 2018

The Far Cry Series Needs To Let Things Break Again

Far Cry 2 was released on this day 10 years ago, so we thought it was appropriate to revisit what makes that game so special. This piece originally ran on April 9, 2018.

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October 15, 2018

Assassin’s Creed Odyssey’s ‘Optional’ Questlines Are Just As Important As The Main One

Assassin’s Creed Odyssey packs a lot of activities into its massive world, letting players wander to their heart’s content hunting down cultists or doing side-quests. As a result, the game’s main story is split into multiple branches. Frustratingly, this structure makes some of the game’s best quests and most…

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